"How to get – and especially, keep – modern, tech savvy kids interested in clinical trials and scurvy? Simple, just give them the opportunity to experience the disease for themselves. This quest leaves players stranded on a ship where they have to complete a set of challenges in order to rescue themselves. The young minds learn fast as they help the ship’s doctor cure the crew. Creating an educational game interesting and fun to keep kids playing, whilst still accurate and informational enough to teach them about clinical trial and scurvy was a very big challenge. Created for Rezzable Inc, in partnership with YTouring of London, Steamfish was designed for high school students and teaches the principles and history of clinical testing, via immersion in a game - a steampunk-shipwreck version of the Lind Scurvy Trials of 1748."
Way to go, Misses Trafalgar and Malaprop! I love to see the talented people of our world earn money from their in-world labors.
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Way to go, Misses Trafalgar and Malaprop! I love to see the talented people of our world earn money from their in-world labors.
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